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Old Jul 20, 2008, 07:44 PM // 19:44   #21
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Quote:
Originally Posted by holymasamune
I'm a stronger ranger than him.
Say that to my face next week when I have a level 99 Bowazon and you are staring at a thousand CTC Bone Spears with Pierce and Pen going through your brain, punk.
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Old Jul 21, 2008, 08:03 PM // 20:03   #22
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Quote:
Originally Posted by Faer
Say that to my face next week when I have a level 99 Bowazon and you are staring at a thousand CTC Bone Spears with Pierce and Pen going through your brain, punk.
I'm casting Healing Hands on D2 characters! I win.
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Old Jul 21, 2008, 08:12 PM // 20:12   #23
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Quote:
Originally Posted by tehlemming
This thread sucks.
No it doesn't.

Anyway, /Signed

I'm a real lame interupter and could use some practice
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Old Jul 21, 2008, 08:15 PM // 20:15   #24
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Signed.

I would Like to learn how to interrupt with my Ranger.
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Old Jul 21, 2008, 09:05 PM // 21:05   #25
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How many attributes are there?
Maybe they could make one for each non-primary attribute.
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Old Jul 21, 2008, 09:15 PM // 21:15   #26
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/notsigned because the Master of Healing already has 1/4, 3/4, and 1 sec cast time spells (you really shouldn't need to practice interrupting 3 second cast time spells). Time should be spent on fixing actual problems instead of making something like this.
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Old Jul 21, 2008, 09:54 PM // 21:54   #27
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Anyone who says they can interrupt a 1/4 cast on purpose is lying... you can anticipate an interrupt on one but you definetly can't reflex interrupt one.

Even with 1 ping and 16 fast cast (sup runes sux) you can't do it. Interrupt practice in isles is a good idea and 1/4 spells should be included to fake you out, its great practice to refrain from wasting your interrupts on 1/4's k.

Master of healing is good for practicing interrupts on a degen ranger but takes a bit more work with a mesmer you have to gradually get her hp down and keep P&H stripped, i go with 2 enchant removes glyph of renewal power spike + more interrupts to fill my bar, keep her from recasting P&H she'l eventually cast her 1 and 3/4 second spells when her hp gets low enough.
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Old Jul 21, 2008, 10:46 PM // 22:46   #28
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Quote:
Originally Posted by Tearz1993
/notsigned because the Master of Healing already has 1/4, 3/4, and 1 sec cast time spells (you really shouldn't need to practice interrupting 3 second cast time spells). Time should be spent on fixing actual problems instead of making something like this.
Quote:
Originally Posted by uzumaki
Master of healing is good for practicing interrupts on a degen ranger but takes a bit more work with a mesmer you have to gradually get her hp down and keep P&H stripped, i go with 2 enchant removes glyph of renewal power spike + more interrupts to fill my bar, keep her from recasting P&H she'l eventually cast her 1 and 3/4 second spells when her hp gets low enough.
how many of theses actual problems have they fixed right recently? besides more than 3/4 of the posts in this section of the forum would fall into this category of things that should be fixed after they fix the major stuff, then whats the point of posting in this part of the forum?

Last edited by dilan155; Jul 21, 2008 at 10:59 PM // 22:59..
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Old Jul 22, 2008, 12:01 AM // 00:01   #29
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It doesnt matter how much you try to practise Interupting 1/4 sec spells with your ranger, you will never be able to D shot my Patient Spirit or RoF because I always cast them in between your attacks.

A monk can outsmart the smartest Interupt ranger any time.

I dont sign this though because both the Master of Lightning and Master of Spirits make great Interupt targets, so this idea already exists.

Keep practising untill you can stay on top of an elly with both blinding surge and blinding flash, and then you are a pro Interupter.

I never even knew about these two NPCs untill now.
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Old Jul 22, 2008, 02:36 AM // 02:36   #30
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Quote:
Originally Posted by dilan155
how many of theses actual problems have they fixed right recently? besides more than 3/4 of the posts in this section of the forum would fall into this category of things that should be fixed after they fix the major stuff, then whats the point of posting in this part of the forum?
Because they already have all of these cast times in Isle of the Nameless.
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Old Jul 22, 2008, 01:39 PM // 13:39   #31
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Quote:
Originally Posted by Faer
Guest me for GvG with TAM when I get moved, Tyla. I'll show you hexwayers how a real Ranger stops spells.
We wanted to build wars them mofos! NO U!

Quote:
Originally Posted by Divine
Guest me over Faer. I'm a stronger ranger than him.
You should really try echoing D-Shot, or even going Dust Trap and D-Shot like a mighty Monk... er... Ranger!

At Faer's on-topic post:

Fair point indeed. Don't forget AB, where you can face more than 4 AI... I mean players! Win / Win.

Last edited by Tyla; Jul 22, 2008 at 01:41 PM // 13:41..
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Old Jul 22, 2008, 02:48 PM // 14:48   #32
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Yup, I RA for practice.

I take the build I would be running in GvG so health/energy are the same and Interupt away and not give a shit if I win or loose, simply practice.

Quote:
Originally Posted by uzumaki
Anyone who says they can interrupt a 1/4 cast on purpose is lying...
Agreed, tis pure luck.

I've DShoted Patients and RoFs and Foul Feasts, but all by luck simply anticipating the fact they were going to cast something. But I've missed ALOT more "anticipated" shots than I've hit, tons more misses.

Quote:
Originally Posted by cgruber
I can PD 1/4th sec casts about 60% of the time,
ROFL, do you really expect people to believe that? Honestly if you are that lucky go buy a stack of lottery tickets, then buy some friends that will not only listen to you spout BS but who will believe it too.
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Old Jul 22, 2008, 04:19 PM // 16:19   #33
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Infuse trainer is more need IMO.
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Old Jul 22, 2008, 04:27 PM // 16:27   #34
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Quote:
Originally Posted by Orange Milk
Agreed, tis pure luck.

I've DShoted Patients and RoFs and Foul Feasts, but all by luck simply anticipating the fact they were going to cast something. But I've missed ALOT more "anticipated" shots than I've hit, tons more misses.
KD interuppt like a quarterknock can easily hit 1/4's that most people try to do as too many cast from knockdown, so no not just luck.
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Old Jul 22, 2008, 04:33 PM // 16:33   #35
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Practicing interrupting on NPC's is a MISTAKE. I find interrupting to be 90% predicting and 10% reflexes. Player heals come at different times than NPC heals. Practice = study when players tend to heal (what % hp). The trick to interrupting is STUDYING every opponent. If its an ele, look and see if they tend to chain 1 spell after another. That is the easiest to interrupt. If its a monk, look and see when they want to heal themself. Find their comfort zone and exploit it. The moment they are out of it, give em a D-Shot. Follow up with a Savage Shot.

Mesmers are slightly different because the 1/4 casting and no time waiting for the arrow to hit. Mesmers are more 50/50 with predicting and reflexes.
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Old Jul 22, 2008, 04:52 PM // 16:52   #36
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Quote:
Originally Posted by Divine Xan
so no not just luck
You read, but you did not comprehend

Re-read my post, even re-read what you quoted of mine, focus on the word "Anticipation" I'll often fire off an interupt when I know some one is at the point where they basically HAVE to cast a spell or continue their chain. The fact that I catch a 1/4 sec cast doing that is pure luck, I'm simply anticipating a skill to be cast, I don't KNOW for certain that RoF is to be cast and inerupting that on purpose and i am most certainly not seeing RoF get cast THEN interupting that.

KD quaterknocking is different, it works along the lines of stopping your movement so a Bull's Strike fails, if someone is casting while on the ground it takes longer to cast than a 1/4 sec and you CAN see that coming and time your next KD properly.
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Old Jul 22, 2008, 07:58 PM // 19:58   #37
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Quote:
Originally Posted by Orange Milk
You read, but you did not comprehend

Re-read my post, even re-read what you quoted of mine, focus on the word "Anticipation" I'll often fire off an interupt when I know some one is at the point where they basically HAVE to cast a spell or continue their chain. The fact that I catch a 1/4 sec cast doing that is pure luck, I'm simply anticipating a skill to be cast, I don't KNOW for certain that RoF is to be cast and inerupting that on purpose and i am most certainly not seeing RoF get cast THEN interupting that.

KD quaterknocking is different, it works along the lines of stopping your movement so a Bull's Strike fails, if someone is casting while on the ground it takes longer to cast than a 1/4 sec and you CAN see that coming and time your next KD properly.
Oh sigh

Im talking about that as not being luck just randomly using the skill but thinking they will cast from kd so using an interuppt in anticipation, that is not just luck of using one when they are kded, but thinking they will try to use a skill (so basically im disagreeing with anticipation = luck)

and for a small comment I make on a whim thats pretty funny.
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Old Jul 22, 2008, 08:12 PM // 20:12   #38
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Quote:
Originally Posted by Risus
Practicing interrupting on NPC's is a MISTAKE. I find interrupting to be 90% predicting and 10% reflexes. Player heals come at different times than NPC heals. Practice = study when players tend to heal (what % hp). The trick to interrupting is STUDYING every opponent. If its an ele, look and see if they tend to chain 1 spell after another. That is the easiest to interrupt. If its a monk, look and see when they want to heal themself. Find their comfort zone and exploit it. The moment they are out of it, give em a D-Shot. Follow up with a Savage Shot.

Mesmers are slightly different because the 1/4 casting and no time waiting for the arrow to hit. Mesmers are more 50/50 with predicting and reflexes.
QFT, but mesmers should be 95% reflexes and 5% predicting, and maybe a 30% reflexes and 70% prediction for ranger. Only time you should predict for mesmer is using an interrupt after a KD and maybe on a FC snare if you notice they do shardstorm/icy shackles and immediately --> glowing ice, but its prolly better not to.
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Old Jul 31, 2008, 04:27 PM // 16:27   #39
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A good mesmer could hit a 1/4 sec cast on purpose, ranger no chance.

http://www.happyhub.com/network/reflex/

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Reflex Test, youd be surprised how many times you hit less than .250
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Old Jul 31, 2008, 06:16 PM // 18:16   #40
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My time is always around 300. Now add milliseconds of lag to that.
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